Hey guys, first thread for me here! I've started to create a UDK environment for my portfolio that is going off of some concept art from Red 5 Studios. I love the style of their game Firefall and want to try mimic it here!
Feel free to comment and crit. I'm doing this to keep myself motivated and to push myself further :P
Here is the concept from Red 5 Studios
And here are my current whitebox/wip shots. Really only have trees, grass, and terrain semidone :P
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Also, I've created the pillars, trim assets, and the main wall texture for the large building. Annnd I've tweaked the lighting and colors yet again.
Another weekend of 3d fun is over. Finished the high poly for the fuel tank looking area. Just bringing those pieces into UDK now. Here is a quick screen of it.
Console texture is still WIP