What I'm trying to do is get 3DS Max to import an obj file that contains just points. Whenever I select the file I get "Nothing to import". I opened the file in notepad and it looks fine to me for what I have been able to figure out about obj structure. This is part of the obj, the rest of it is the same structure for…
Hey folks, Living Factory is looking for a team member. I'm GATO, the lead designer and one of the lead programmers in our startup. While we don't only do games, games have been my passion since I first learned how to write BASIC on our old Dell Dimension 286. While I have many fairly fleshed out game ideas in the works,…
Hi guys. My apologies if this is the wrong subforum, it's the only one I could find that seemed the most relevant. If anyone's familiar with Tom Shannon's TS Tools for importing Max objects/scenes into UE4, I'm basically trying to modify that to make it a little more "one click solutiony." With the TS Tools you have to…
I decided to try my hand at capturing textures with a cross polarizing light setup and this was the result of todays test. I generated albedo, normal and specular/roughness maps. The relevant equipment I used is as listed:* Canon 7D * Canon EF 28mm F1.8 USM * B+W Circular Polarizer * Canon 430EX II Flash * Manfrotto…
So here it is. It's not fully completed as of yet, just wanted to make sure I'm doing alright as far as poly distribution goes. i have no idea what i'm doing, and have only followed the rule "use as few triangles as possible." which i don't really know why i follow. anyway, 384 faces, any feedback on cleaning up polies or…
This project is inspired by the song Best Western by Bad Astronaut. This project expanded from an older piece I was working on this tv. It's actually going to be made into a sculpture. A local arboretum is funding me the money for materials to build 3 of this guys, slightly larger than life. So I'll probably post some…
Hi there, I'm just starting to develop my almost non existent character modeling skills and wanted to follow a good tutorial so I learn a good method I can reuse on my own projects. I saw this on 3D Total: https://shop.3dtotal.com/product_info.php?cPath=28_31&products_id=66&osCsid=24g3b1unifksu21qiq4gqsfpp7 anyone done…
Let it be known. 27th US, 28th International. [ame] http://www.youtube.com/watch?v=yRQJM8Y_kLI[/ame] [ame]http://www.youtube.com/watch?v=CN6LX8bZFHU[/ame] [ame] http://www.youtube.com/watch?v=rTZPuxc0VEo[/ame] [ame]http://www.youtube.com/watch?v=JajJCcUUVgk[/ame]
Working on this, looking for some major suggestions to bring it to pro level. Be harsh, very harsh, but constructive. About 2880 tris atm 1024 diffuse.