Ok, so here I have this mesh in zbrush which is at 113 Million polys with plenty of subtools to get along with it. Questions is,what's the best way to retopologizing everything? Do I have to go through every subtool one at a time? This was started in zbrush so it's no UV'd yet; will the retopologized low poly contain the…
Currently < 11k triangles I think I'm ready for some C&C on this one. This was supposed to be a different scifi model, so it's actually a failed attempt at an original character. I've never done anything in a manga style before, so either way this should be good lesson for me. My plan is to make Samus beat-up like she just…
Hi Polycount, I've recently created some custom Studio HDR maps to quickly light characters. I'm planning on making these available via Gumroad and Artstation. If any of you would like to try them out please DM me as I'm currently looking for feedback. HDRs lighting a Ten24 head scan.…
I've gotten to the point in sculpting this rock formation where I want to decimate it and bake it so I can see how it looks in UDK. When I Pre-Process the model though ZBrush freezes. I thought maybe it would just take about 20 minutes or so but the sculpt is about 1.5 Million Tris and I'm using an i7 920 so I doubt it…
I tried searching for this, but couldn't find it. Shoot me if there's already a thread. I think this looks like a hugely promising game. The style is so crisp and beautiful, and the environments give me sort of a Shadow of the Colossus vibe. I very much enjoyed Flower from the same company, so this is exciting. TBA 2011,…
Hey guys. This is an old vespa/scooter model. This is a really old project for me which i'm trying to finish for few years. I'm working on my website right now, and wanted to finish this piece also. The lowpoly model is around 11k tris, uses 2k texture for main thing, and 512x256 for small alpha stuff. The last show…
Hey guys, need some help. was working on my 3ds max, when it suddenly crashed. Upon starting it up again. it fucked up all my custom UI. So re-doing everything and opening up my scene, i noticed an error causing my correct scaled meshes, to be incorrect. For ex. everything was fitting to the grid and my char in env. was…
Tried it. Your gif is not applicable to my situation i already have object in scene which can't be at 0. However your help is greatly appreciated because just now i tried to search "Gimbal" on youtube and first video of 3min was EXACTLY what i needed. THANK YOU!!!! I would never search for Gimbal word without you. Here is…
Rikk The Gaijin: i am using a normal map but whats getting that nice shading is really the anysotropic reflection i have both the main reflection and secondary reflection ad anysotropic with diferent anysotropic direction so i can get more spec in different places and the refraction shift is tweaked as well, i also have…
4-16-2012 Pulled an all nighter so I'm going to go ahead and count this as 4-16-2012. This was a 1 hour to 1.5 hour speed sculpt without reference starting to feel alot more confident with faces but still have a ways to go. Might move on to the other parts of the body... I need to sleep first though. As always any C&C…