Hey guys, need some help.
was working on my 3ds max, when it suddenly crashed.
Upon starting it up again. it fucked up all my custom UI.
So re-doing everything and opening up my scene, i noticed an error causing my correct scaled meshes, to be incorrect.
For ex. everything was fitting to the grid and my char in env. was 183 cm.
Now suddenly opening up the scene, the characters height is 118 cm, and importing my meshes to UE4, they suddenly are extremely small compared to before.
Replies
Opened up the UE4 character in another scene and saw that he was 182.53 cm in total.
My UE4 character in my scene was only 92.5
So taking 182.53/92.5, i got 1.97.
So using the world scaler in 3ds max, i selected my mesh and multiplied it with 1.97. And everything aligned back to the grid.