hey guys. I had this idea of making the Disney princesses as wow characters. from concept to game model I started with aurora and I'll soon begin with the modeling. let me know what you think.
Hi, i want to show You my sculpt:) I was using Zbrush, and Maya:) You can also find This here : https://www.artstation.com/artwork/king-varian-wrynn-1eadff95-fe4e-4889-bb6c-b5088add1f08
So I'm helping a friend work on a project and she is trying to get a texturing style on her character that is similar to world of war craft. Any ideas guys on how to get something like this done, or the techniques that Blizzard used.
Whargoul, what sort of stuff? environment, character? and which universe? diablo, starcraft or warcraft? Motives... www.worldofwarcraft.com is pretty extensive. Or you could do an image search for warcraft III buildings to get a look at the architecture and such.
Hello. I'm new to polycount, and fairly new to modeling. I was hoping to get some critique on this piece I'm working on. It's still quite early, I'm just finalizing the design and blocking out some colour. Please let me know what you think. :]
I just decided to make an interactive environment model for WC3, with a DOOM 3 Theme, to see how it'd work, and I need some suggestions for stuff to put into it to make it fancy All I have now is the basic shape and such By the way, the top area (Above where that wrecked stair-way type thing is) will be unaccessible, and…
Hi guys, Here's my first 3D model, a WoW Night Elf fanart. I never thought I'd get to complete it and I'm happy with all the things I've learned. [ame=" https://www.youtube.com/watch?v=mCEHpKC0x9I"]Turnable here[/ame]
Hello everyone! I have been concepting-modeling-texturing some weapons based on the amazing WOW. Hope you like it ;) BTW On the first image the Orc Portrait is from Blizzard Entertainment but the weapons are my own...