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Metroid/World of Warcraft Mash Up

taprtwice
polycounter lvl 4
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taprtwice polycounter lvl 4
Hello.

I'm new to polycount, and fairly new to modeling. I was hoping to get some critique on this piece I'm working on. It's still quite early, I'm just finalizing the design and blocking out some colour. Please let me know what you think. :]

Replies

  • Skinner3D
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    Skinner3D polycounter lvl 5
    I feel like you are missing a bid by not doing the whole thing lol. If you are going to keep the bust I would find someway to have the cut be asymmetrical. Would make it more interesting to view.
  • Brian "Panda" Choi
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    Brian "Panda" Choi high dynamic range
    How WoW like do you want the face to be?  Right now, I'm readng it as a completely different style.

    Good job with the armor.
  • taprtwice
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    taprtwice polycounter lvl 4
    Skinner3D said:
    I feel like you are missing a bid by not doing the whole thing lol. If you are going to keep the bust I would find someway to have the cut be asymmetrical. Would make it more interesting to view.
    Thanks for that. I do want to keep to just the bust as this is kind of a practice model more than a show piece, I'll see what I can do with the design to make it more assymetrical.
    How WoW like do you want the face to be?  Right now, I'm readng it as a completely different style.

    Good job with the armor.
    I wanted it to read as a mix between certain night elf traits and the traditional look of Samus in a lot of concept art. The fact that it's a completely different style isn't great. I think it may be the cheeks have too much volume from profile. Thanks for the feedback I'll look at how I can address that. :]
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