Hey everyone! Its been a while since I've done any 2d work so I've decided to do a personal project and turn one of my favorite dc characters into a medieval badass. The end goal is to eventually build and cosplay this concept, but I have a lot to learn before then. The rendering is still very WIP but I feel like I've…
Alright for a Medieval enviorment i made a crate prop which i'm struggling with to get a proper texture. Here's two renders to show what i currently got. Anyone mind telling me how i can improve my textures radically? at the moment they are horrible. Also this is only a diffuse map i got no bump atm, still working on…
O.k. so I gotta make a medieval zombie. NOT a knight covered in armor but rather a guard-type in chainmail. This is the concept I drew up. Here are the specs that I gotta work with: - I need variety as this model will be made into a crowd. - There has to be three distinct levels of dead. This is the concept I drew up.…
Hey guys just wanted to post up some work im doing for my final year project at staffordshire university, please feel free to give as much feedback as possible :P thank you! Project: Study into Modular environment design. (produce modular environment) Theme: Medieval Chruch - Based around the 'Black death' aka the plague…
Greetings everyone, i am currently working on a not so historically correct suit of armor and as i was working i became torn while attempting to decide on which to go for the under suit. While researching the different types i discovered that scale offers better protection and is easier to make, but sacrifices flexibility…
Good start. Some things i would change: - the colors of the textures look kinda the same... everything seems a bit uniform. Get more variation inside. - the normal maps look too noisy... maybe it's just me, but it stresses the eye a bit. - the stones at the edges and the stucco?-parts have the same texture. (i personally…
Hey everyone! Great news, so we've gone ahead and released the alpha version of the SDK for Chivalry: Medieval Warfare for those of you who want to create your own everythings for head and limb severing action. Everything you need to know will be found here Anything related to mods and the SDK, as well as support for the…
Hi guys! Currently working on a medieval environment for a university assignment, due the 25th. At a point where additions feel like they make no impact so was wondering if anyone can point me in the right direction. The brief is basically to just focus on a single composition/image which would be the first below, hence…
Heya! It's been awhile since I've done some serious hard surface stuff, and I realized I'm super out of practice. So I thought I might share what I'm working on and get some thoughts. I'm curious to hear what workflows/tips might be recommend. I'm unsure of what an effective workflow for something like this might be, so…
Just pretty much finished the HP version of a Medieval style chandelier. It still needs the chains, and the candles are placeholder for now. I am going to try to do the LP and map baking, which seems to be my kryptonite in this artform. I can already tell that main hollow cylinder piece is going to be tough for me. When I…