Hey all~ I am new here and this is my first post. I havent really been active on forums for years now, so it feels a bit nostalgic. Why did I decide to get back into forums? Well, it has only been recently that I decided to take action on what I want to do with my life. I want to be a concept artist and a 2D animator. I…
But once the artwork is upto speed wouldn't they see him as more than a QA/production runner? I currently do QA as a side gig to freelance and it is the only job that gives the flexibility to actually do art on the side. Maybe its because its 3rd party, though not sure what it pays would cover living in LA. I have a…
Rebel Camp Games started out with me as solo developer who made ARPG Emberheart and released survival game Forests of Augusta. Now we are a core team of 2 people working on a prototype for a pirate themed ARPG called Oceans Dark: Curse of Mithra. We have made a lot of progress in just 3 weeks time. We aim to have a…
Hello Polycount! I've made a few threads before this one, but it's time that I get serious about practicing and working on improving my 2D. I created this thread mainly to post art and receive critique; however, I also hope to give you guys a look at all the little nuances that make me who I am. Therefore, there will be a…
Hi, everyone This is my first project working with sculpting and game engine software. I have some very rudimentary knowledge of 3D rendering as an intermediate level user of Rhino3D and a novice user of Vray. I'm going with a cave scene to train, pick up general skills and hopefully find what part of the process I want to…
I wanted to ask those with more experience than me what they think would be the fastest path to professional modeling for game development. In my experience, art tends to be more about whether a piece meets the goals the artist set for it, and less about objective measurements of good or bad; knowing this, when I've given…
UPDATE: This position has been filled, thank you to everyone who submitted their portfolios! There was some really impressive art, it wasn't an easy decision. ;) If I find I need more work done in the future, I will definitely consider looking here again. I am a solo game developer, and am looking for someone who can make…
The short answer is yes, though in many ways it's much more roundabout to get a game working in Actionscript than Unity. You're basically starting from scratch and building up a game from there, though you don't have to go as low level as something like C++. Most of the really complicated things are taken care of for you…
Been spamming this one about a bit Rawr. It's all in there for the lazy --> Oh, and be warned. The old background story needs a rewrite, it's shite, lol http://davidhunter.gamemod.net/files/dh3designdocco.doc Warning! a few spoily bits are included in the public version of this document. You have been warned Anyway, I'm…
For this project, I have decided to a greenhouse concept under the name 'The Conservatorium'. I have plans to upload my work to the epic library store so users are able to download my asset pack and create their own greenhouses... or use the plants. with this said, i got onto researching into what type of items you may…