Rebel Camp Games started out with me as
solo developer who made ARPG Emberheart and released survival game Forests of Augusta. Now we are a core team of 2 people working on a prototype for a pirate themed ARPG called Oceans Dark: Curse of Mithra. We have made a lot of progress in just 3 weeks time. We aim to have a prototype done in 2 months, where we will go to possible investors/publishers with. I have rich family members who’ve shown interest in funding the project. And then there’s other funding options like kickstarter, epic dev grant, Belgian Game Fund Organization, etc…
Here’s a gameplay video of the first testversion of the Vertical Slice that was done in just 3 weeks time with a core team of 2 people!!
So we are looking for 4 volunteers to help out on making the prototype/vertical slice happen with a higher chance of getting a paid job in 2-3 months than the average indie team.
We are looking for:
- A 3D Character Artist to make armor sets, clothing, wearables for the player character
- A Level Designer
- A 2D Artist who can do UI design and Icons (skills, potions, etc…)
- An Audio Engineer who can also compose music
Requirements for 3D Artist/Armor Modeler :- Can model Armor/Clothing/Wearables in target polycount
- Can Rig and skin the wearables to the character skeleton
- Highly motivated and can contribute at least 20 hours per week
- Able to show a high quality portfolio with realistic artstyle models
Requirements for Level Designer position :- You can create beautiful levels with provided assets but you can do more than just dragging and dropping assets in a level
- You are able to set up landscape materials and materials of assets with good performance in mind
- You are able to do simple blueprint stuff (like making a windmill rotate)
- You are always looking at FPS and can perform techniques to improve performance
- Strong knowledge of lighting and atmosphere (post-processing, skies)
- You can model basic stuff like rocks or grass
- Bonus points: Knowledge of World Machine
- Highly motivated and can contribute at least 20 hours per week
- Able to show a great portfolio with great level designs
Requirements for 2D Artist (UI and Icons)- You can design the User Interface of the game with provided screenshots of programmed features or with provided grayscale mockups or UX designs
- You can paint beautiful icons mainly for skills and stuff like potions or crafting materials, but also user interface icons
- Bonus points : Able to paint concepts of characters, environments, props or paint loading screens
- Bonus points : Can make beautiful logo for the game
- Highly motivated and can contribute at least 20 hours per week
- Able to show a great portfolio with UI/Icon designs
Requirements for Audio Engineer/Composer :- Can make Sound FX for various activities in the game (sword fighting, cannon shooting, animal sounds, ocean sounds, etc..)
- Can compose original pirate themed music
- Able to orchestrate, but also use things like guitar stabs with dark strings/pads
- Highly motivated and can contribute at least 20 hours per week.
- Able to show a great demoreel or audio/music samples (soundcloud i.e.)
- Only Applicants who can do both audio engineering and compose music please!
What we can offer :
- Small and fun team to work with (core team of 2 high quality generalists atm)
- High chance for the project to get funded, which will mean you get a properly paid job after 2-3 months.
- A motivated team that makes 5-10x more progress than most indie teams you can find on the Unreal forums!
- HIghly experienced people who know how to make and finish a game.
If interested, apply by sending your cover letter and all relevant information like portfolio/work samples to rebelcampgames@gmail.comIf you want more info first before applying, feel free to add me on Discord: Stefan (Stellar Rebel)#5613
Good luck and be prepared to do a voice interview!