Procedural Japanese castle generation tool in Houdini 18. Automatically generate interior and exterior using point instance in Unreal Engine. I used prefabricated props. The method allows to add portions that can interact with the player (e.g., opening the doors) Provides the ability to speed up the creation of content for…
Finished project link: https://www.artstation.com/artwork/BmxONr Thanks everyone for the helpful feedback, there's no way I'd finish this project without you guys! _________________________________________________________________ Hi polycount, haven't post WIPs here for a while! Hope everyone is doing okay, due to…
Hello everyone! This is part of a bigger scene I am working on. My main focus was to get into Substance Painter and try to produce something stylized using PBR in Unreal Engine 4. Greatly inspired by a concept from Adeliia Koldarova. higher quality video: https://www.artstation.com/artwork/BmdO59 Comments and critiques are…
"One of the first space stations with artificial gravity ever built by humans. Now too old to operate, it is returning to Earth to be dismantled." Layout inspired by an Ender's Game concept of Robert Simons: https://robert-simons-pevb.squarespace.com/enders-game-station Software used: Maya LT, Zbrush, Daz Studio, Substance…
Hi everyone, here is my realtime character "The Geisha" based on a Radoslav Topalov concept. The origin story of O-Ren Ishii in Kill Bill was a great inspiration for this. I started this project to learn new techniques while making a complex hair style and clothing. Head reference: Rila Fukushima, XYZ Workflow I used…
It's been a while since I've posted, after being in such a slump for so long managed to finish this asset https://www.artstation.com/artwork/Jl6Zw0 with the help of my mentor Georgian Avasilcutei and friends. Concept created by Even Lim https://www.artstation.com/artwork/Bmz2yA any feedback would be appreciate it.
I have a very soft spot for Gainax' old shows, for which I've wanted for a looong while to pay some kind of tribute to their legacy. Nadia was a show with its ups and downs during its broadcast and production - but when it got going it was a delight, and I feel like Marie represents the joyful adventures I loved the most…
Started another car in the last week, scan mesh base, retopo and hand made details. FINAL: https://www.artstation.com/artwork/BmGlm4 Currently: Highpoly body is 100% To do: Interior & undercarriage Just playing with mats here.
Commence Inktober! For anyone unaware I've been doing a daily substance for the past (almost) month, and we're almost at the end, today I thought I'd make it thematic and make an inky material. To anyone participating in Inktober good luck and have some fun with it, that's the most important thing :) Link to…