Hello everyone!
This is part of a bigger scene I am working on. My main focus was to get into
Substance Painter and try to produce something stylized using PBR in
Unreal Engine 4. Greatly inspired by a concept from Adeliia Koldarova.
Comments and critiques are more then welcome!
Replies
Can you tell us a bit more about how you went and did the animation? was it done in unreal?
Thank you for your kind words and for the feedback! You are right, I should have made the scene itself more dynamic, it feels pretty static to me now as well after you pointed it out, haha. Well, next scene will be hopefully better