Urgently need your help dear comrades! Made an animation which includes particle sysem made of SuperSpray (on the vase) and PArray associated with plane emitter and BlobMesh linked to both to create geometry. By trying to export whole clip to FBX via Game Exporter to upload it to Unity project faced the fact that there's…
Hello, Today I 've a project to do some set for Dota 2 heroes. I want to do a weapon for lion and I already made the hat. But I'm a beginner in 3D modeling and I would like to make a weapon for Lion with weapon's animations that bind to his animation... For example, when the "attack" animation is played by Lion, the weapon…
Hey there! I'm brand new to the animation stuff in Maya (basic knowledge). I would like to know more about how to animate first person and third person characters (Idle, Walk, Run, Jump etc.) Has anyone good learning resources for getting started in animations for especially first person animations in video games?…
Hi! Im still pretty new to Unreal, I'm setting up some animations where my model is doing a Turntable animation, and then the camera pans up. The first frame looks like this What can I do to avoid this? Is there a camera setting that I need to turn on or off?
Hi Poly Friends, Im working in a smarthphone game and one of my task is make a Sea Wave Foam Animation. Im trying make in with UV scroll animation + mesh transform animation. Any recommendations? or info to help me on this? cheers
Job Openings: Lead Animator Her Interactive, Inc. (Bellevue, WA), developer and publisher of the highly successful Nancy Drew mystery game series, is currently seeking a talented Lead Animator to join our outstanding team. This position is responsible for producing character animations and managing animation team.…
I've modeled a tank that I've now brought into Unreal. My goal is to make the tank derivable and. The plan is to make a set of banded tracks with textures that animate when the player moves forward, backwards and turns but I'm at a loss of how to achieve this. I haven't been able to find any tutorials that are helpful.…
I have a character that has a bunch of procedural textures on him and I've been importing him into all the scenes of my animation that I had animated earlier with an older version of that character. First couple of scenes, everything was fine, but now, the animation somehow managed to break all the procedural textures. I…