Urgently need your help dear comrades! Made an animation which includes particle sysem made of SuperSpray (on the vase) and PArray associated with plane emitter and BlobMesh linked to both to create geometry.
By trying to export whole clip to FBX via Game Exporter to upload it to Unity project faced the fact that there's no stock instuments in 3DS max to do that. Please guys tell me that the magic that could save my project are actually exists. How to bake and export my particle animaion from 3ds max?
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