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Animate Tank Tracks?

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NURBS polycounter lvl 2
I've modeled a tank that I've now brought into Unreal. My goal is to make the tank derivable and. The plan is to make a set of banded tracks with textures that animate when the player moves forward, backwards and turns but I'm at a loss of how to achieve this. I haven't been able to find any tutorials that are helpful. Does anyone know of any tutorials or methods I can use to do this?
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