Hey! I love the Marmoset baker but I've ran into this problem multiple times and would love to find a solution for it. I can't remember if I solved it the last time or if I just baked it with another software. Anyway the problem is with some meshes Marmoset crashes when adding the mesh to the lowpoly folder in the baker…
not sure there is anything you can improve. you've got some geometry to work with, it's rougly the right shape and proportion, now you just got to nudge things around until it looks right. the fewer vertices you have in total, the quicker and easier that is to do. at a glance it looks like the circular wing things on the…
Hi! I'm a noobie in scripting, but I'm trying to automatize some repetitive tasks at my job. I want to turn on this function in my multi material selection. For instance: to change the RGB colors of my materials, instead of typing all the way from 1 to 100, how can I make it more straight to the point:…
I've been having this error for the past few months since installing maya 2010. I'm running on: 8gb ram Windows 7 Home Premium 64-bit Intel i7 Cpu AMD Radeon HD 6950. I've had multiple complete system crashes, and face selection has been slow ever since I installed maya. It doesn't seem to be a graphics card issue, because…
Hello everyone! I have this project which includes utilizing vertex colors to drive the shaders I have in unreal. My current solution is to use Maya to apply vertex colors and import the mesh to the engine. My problem though is I hate having to go back and forth from Maya and UE to adjust colors. I feel like this can be…
Hello! Along the way within personal modelling adventures I have come to love the "Create Shape From Selection" Tool within 3DS Max. It is very handy to create spline shapes and convert them to editable poly versions. However one annoying feature within the program is that it creates 1 or 2 edge loops on one particular…
I stopped to use Zbrush couple years ago and it starts to evaporate from my memory. Did new versions got some way to fill in matching displacement and color from a pair of color/height textures in selected areas only ? Use projective painting or noise dialog to paint color and depth from a texture in sync? I recall I did…
So Ive been using 3ds max for a long time. Ive always wanted to be able to hide in my viewport all polygons that are not selected within my UVW editor. I never knew that the button existed. So just wanted to share. Everyone besides me probably already knew this.
Hey guys, I'm just wondering how you can move the pivot point in Max to an edge or vertex whilst having an edge or number of vertices selected. Used Maya for about 6/7 years now and the way to do it in that is to hold 'D' and 'V' to snap to vertices. Just wondered if there's an equivalent in Max? I've seen on YouTube that…
Hi, I'm new at Blender, and the transition from 3ds Max it's being...challenging. I configured it and installed a couple of plugins that mimic the 3ds max functionality (BlenderMax and Maxivz Interactive Tools) but I'm facing a super annoying behavior. (I've asked on the Blender subreddit, but no one answered me a few days…