Hey, So I'm trying to follow along with the tutorial from the official youtube channel, but I'm faltering at the very first step.I open the resource file (pilot lookin guy) like it says to in the pop up when i try to open a file. It then converts the project to the new type, but when the project loads it's a horrible…
"Girl vs Bugs" is a personal project i began in 2019. i work on it from time to time. my goal is make a game for my nieces Dahlia (6yr) and Willow (4yr) to play. i hope to have it completed by the time the oldest turns 10 years old. GAME DESIGN the core game design is inspired by Blaster Master on the NES. the game's…
I have been working on my first major project as I begin my journey to become a 3d artist. I decided to go with a floating runestone which I'll present on a small platform with some clutter objects in UE4. I am looking for comments, critiques and any guidance on workflow, presentation, and eye candy factor. Any and all of…
"Project: Verloren" Distopian Cyberpunk Inspired Environment Greetings everyone! After a few months at Bungie, I figure it is about time for my next environment project! This time around I will be creating an environment heavily inspired by Kowloon (The City of Darkness) with Cyberpunk Aesthetics. Inspiration will be drawn…
Thought I would share some exciting news here around Project Anarchy. This morning we announced that there will be a PC export option available and pricing around it. This essentially allows you to use most of the Havok products plus scaleform and fmod for free then the option to export it as a pc title (mobile is still…
We have this client specialized in high-end luxury staircases. They required a detailed 3d rendering of one of their wooden staircase designs, which they intend to use as part of an important presentation and marketing. We are in the developing stage and trying to portray the craftsmanship and high-end feel of their…
Out of houdini , what projection is that and how can I do to convert to equirectangular? I did manually , but if I can find a more automated process would be nice... https://i.ibb.co/bFv1XVT/gagarinheightmap.png
A team of 20+ experienced artists, located in Kiev, Ukraine, is looking for projects. We provide: - high- and low-poly modeling of in-game assets - detailing in Zbrush - texturing - skinning and animation - concept art - 2d design - arch viz Our company is oriented on providing high quality services for moderate price.…
Hi folks, I am trying to change the directory that Bridge exports to in UE4 but it keeps defaulting to the projects Content directory. In content it creates: Content: - Megascans -MSPresets We'd like to put the megascans assets further down into our Environment directory, thus keeping all the junk out of the way for Code…