We have this client specialized in high-end luxury staircases. They required a detailed 3d rendering of one of their wooden staircase designs, which they intend to use as part of an important presentation and marketing. We are in the developing stage and trying to portray the craftsmanship and high-end feel of their…
Project Custom Unreal Engine Shading (CUES)Concept by Soundhunter. https://www.artstation.com/artwork/9eNraq This project was a ton of fun and a chance to push in a different direction. I wanted to see if it was possible to achieve a unique stylized look that would be scalable in a studio environment both internally and…
Hello, I am working right now on my personal project. I decided to rework in UE5 monastery scene from my favorite game Gothic 2. I wanted focus heavily on trim sheets because i would like to improve in this area. I used one 4K texture for all assets(buildings, walls, sidewlaks , bridge and everything what i modelled.). I…
Hello Our group is looking for a 3D animator for our project Rhune. (Our thread) We need some simple animations : walk, run and idle. Preferably done in the next two weeks as we have a deadline soon. Already rigged and skinned and any issues can be solved quickly by our rigger. This is just a university project and will…
Hello! I recently installed Maya 2015 and am trying to unwrap a small low poly model. I'm using the standard checker texture to check my UVs and am running into an issue everytime I use planar projection. Once I apply a planar projection the texture appears as a default grey in the uv editor and any changes I make in the…
Title. I saved a smart material, then modified another material layer (just changing it's name), pressed save project and everything is gone, reloaded the project, checked psd's, nothing. Lost all of my work.
Hello, I haven't been to Polycount in a long time so first of all happy 20th birthday to this amazing platform! My name is David and I just finished my 3D Game Art course at Sheffield Hallam University. Please allow me to share with you the character that I worked on in the past three months alongside other university…
The last few days have been a eye opener for me. I realized that I haven't been able to move to the next level because I never fully finish a project. This was the forum http://www.polycount.com/forum/showthread.php?t=81885 if you need some back ground information. So what I decided to do is start a project and have…
I've been making an indie game project for the past 7 months. It's a first person sci fi puzzle game where u solve puzzles by traveling between dimensions I figured i'd share it online (i'm pretty new to polycount) I made a video explaining the project a bit more: https://www.youtube.com/watch?v=daQv-PMQkgQ here are some…
Hey everyone, im currently working on a huge overwatch fan character project, im looking to build atleast 4- fleshed out characters one for each role offence defense tank and support. This project i expect to take a couple of months because i plan to put this into my portfolio, Feedback for anything i do is very much…