I have seen this as well. Are you aware of any reputable tutorials? I attempted to research LOD but was uncertain about which sources were trustworthy.
I would like to share with you the creation of this scene, thanks This scene is oriented to show the quality that can be obtained using the Unreal Engine 4 and is especially geared to be an experience for Oculus and HTC Vive, but also can enjoy it on any screen. Detail of recreating the scene of the return of the jedi The…
Hello Polycount, Making some hard surface asset with weight faced normals. I felt like I need a small prop in my folio. So I selected this. This prop is actually from the WW2 Radar system but I will change the back story to a Pun detecting radar. Might render it out as an advert in an old newspaper as a brand new pun…
Is it just me or does Dawn or war 2 stuff (and 1) always have bad looking textures. No offence to you, John, none at all, but it seems like they are always blurry. Well..it is an RTS so it wouldn't be noticeable. : )
So am currently learing how to animate and rigging a veichle and am also learning how to texture in substance painter this is where am at currently So this is the animation that I have made inside of 3Ds max and the setup is like this I have made a CAT Rig Setup in max and made the main body a bone and the wings and feet…
Edit: finished! https://www.artstation.com/artwork/N5a2E5 I wanted to do a hard surface prop for my portfolio so I chose the gorgon pistol from GoW because I think it is a cool design. Here is this highpoly so far. It is almost done I just have to duplicate some things. I brought it into blender to see how it would handle…
Latest progress: Hello! I started modeling a TIE fighter as a small side project/modeling practice a few days ago. Still missing a few details but it the model itself is slowly coming along. Not sure how long this will take me to finish as I am only working on it every now and then along my university stuff but I do plan…
Hey guys! I'll be participating in this year artwar challenge. So i'll be posting my progress over here too. So if you have any feedback to give or anything that could be improved that would be so awesome. I hope you like it! Here are some refs that I will be using and my first exploration sketches! My character will be a…
Here are the humble beginnings of my Dieselpunk/Scifi crossover vessel. My goal is to develop a spacecraft interior that looks heavily influenced by WWII submarine tech, yet has certain scifi elements to show it as a futuristic space vessel. So far it's pretty basic but I'll be posting updates regularly... Concept and…
Hey guys finally done with the output of my long lost work, actually this is a a bit old work of mine, but wasn't able to complete the final output somehow, but finally took some time to finish and wrap this one. So here are the final results.:) And this model is not based on the original movie or game's concept it's…