So am currently learing how to animate and rigging a veichle and am also learning how to texture in substance painter this is where am at currently
So this is the animation that I have made inside of 3Ds max and the setup is like this
I have made a CAT Rig Setup in max and made the main body a bone and the wings and feet and the door to get in a seperate bone then using the animation tools at the bottem of I have made them and imported them into UE5.
picture of the Spaceship in Unreal
Picture of the roughness map in unreal
This is the setup that I have for the texturing in substance painter.
I want to improve my texturing and my animation skills how can I improve those skills ?
Thanks for reading 😊👍