Hello all, Justin here, and welcome to our second year student project at the University of Hertfordshire. We are nearing the end of the project but any feedback, comments or suggestions are greatly appreciated. Project Summary Set during the golden age of piracy in the 1630's, our project follows the events of an…
Hello Polycount community! It is with great pleasure that Infuse Studio now presents to you our newest pack. Pack Info: Coming Soon to Unreal Marketplace! Out Now on our Website! For Additional Information and Images please visit the product page on our website: http://www.infusestudio.co/castle-fortress…
I wanted to try out UE4 for architecturaal design. Here is the final result. You can also download the standalone here: http://www.dennisjongmans.nl/Bathroom.rar
Henlo Polycount, I had done this asset for an art test a long time ago and now wanted to further flesh it out. Plan to render it in Marmoset, UE5 (HDRI), UE5 (MedievalEnv-Quxiel) with some back story clips. I have some plans for a back story - Something around wishing well of death. That appears in a village affected by a…
Hello! So I Haven't posted in a while here but I want to showcase my project with the community, friends and colleagues. I'm working (solo) on a story project in my spare time (which I have lot of now :/ ) It's already more than 2 months in progress where I'm working on the project whenever I have time. I'm not spoiling…
Alright not only is this first model in 7 months(gd outsourcing job) but its my first ever rock! Rendered in UE3, looking for feedback. New Old -Buddikaman
how do you edit shader properties within UE3? is it all done within the material editor? what are the best shaders to use for skin as opposed to metals etc?