Hi all, I'm a 3D artist currently seeking work. I've worked with studios like Sony, Mind Candy and Future Games of London, as well as a few indie studios. I am now looking for work with more developers. Unfortunately my work from Sony is under NDA, but some of my previous work can be viewed at:…
Hi everyone! I'm planning to go to Australia for a year, most likely Brisbane, with a working holiday visa. I would really like to find a way to keep working in the game industry while being there. I'm not aiming for AAA companies with my current level, I just think it would be awesome to add a bit of work to the…
Hi all I am a 3D games Modeller, been working on some portfolio work. Check out my website, feedback welcomed! www.wix.com/pookanimation/3d Justin Pook
these are some of the work in progress needing feedback on what needs changing what needs work ect. planned to be uved and texture after model is finalized. and thanks. [/image] [/image] [/image] [/image]
Hi guys, I joined this forum and wanted to post some of my texture work since I'm currently looking for work. If you are interested email me at dm@eonworks.com . Thanks! All the non-Sci-Fi textures are diffuse maps. For more examples check out my home page at:…
We are looking for an exeprienced 3D Artist to help us with the creation of characaters, and animating them for our Unity project. We are working on a city builder / colony sim project, Viking theme inspired, and would need Viking like characters for it. We already have the world built, with many buildings and the whole…
I would say I am at the point where I know whats involved with making game art, however I am needing help on getting a work flow to work for me. Any tips on how to create my work flow? Maybe a tutorial or an article written on this subject? Really any suggestions are encouraged. Thanks in advance.
Hi all, have some free time from my regular work and would like to continue working with other developers, currently looking for more work in 3D art - ideally character work, but can do props too! (I'm currently in the process of updating my site, so can show more of my latest work via email if interested.) Please view my…
I am working on my portfolio for a 3d generalist position. If I have work demonstrating, modeling, textureing, and rigging already is it necessary for it to all be the same character model? For example I have a character model I have made and textured. And I have some animation work already done on a model like the max for…
HIya guys. I'm back on the job hunt in Washington. My old job was a bust, and I was thankfully let go. However I found that Atari is hiring some "Technical Support Representatives". It basicly sounds like call center work, but that's right up my alley. Anyone here know anything about working the working conditions there?