Here are some images of the 3D room I created for an online class. Everything is based off Nik Henderson's The Heart Maker concepts.I am still very new to UE4 lighting, so I was hoping to get some feedback on the lights and shadows I have baked so far. Any other thoughts are welcome! Thank you :) . Original Concept art:
Hello everyone! I am a big fan of Mafia 1, so I couldn't pass by=) I decided to recreate this scene in UE4 using Voxel Global Illumintaion 2.0 (VXGI). The result is great, but severe for my laptop. I experienced a huge drawdown of FPS on my GTX 1070 (15-20fps) You can download this scene, walk around, listen to the music…
Hello. I am a 2nd year student studying game art at University of Hertfordshire. For one of my assignments I need to create a room and also materials/particles. I would like to try and create this blue magical fire stuff from Medivh's room in the Karazhan tower in the warcraft movie (this is the room I'm creating in UE4 as…
Hi guys, Here's a project I have been working on for awhile now. About the project The project goal is to make a fully functional hovercraft and maybe have a some sort of minigame. I have a lot of more stuff to post, but I'll start with the base model. I hope you enjoy. Updates - Added a couple of new screenshots - Cleaned…
Hey guys, the UE4 forums are a bit slow so i thought i'd try my luck here. I'm just fiddling around with blueprints at the moment, i'd love to get a camera zoom when you scroll the mouse wheel working for the top down template. I've gotten this far, and i've tried different methods i've seen floating around on the web,…
Modular sci-fi nightclub made in UE4. Complete with hologram strippers. Made as part of the Game Art and Design program at Ringling College for the junior modular construction assignment. I was responsible for about half of the assets and materials. My teammate and I combined both of our modular kits to create two…
Hey Guys! [Update 10/02/18] Currently working on my first environment in UE3. I picked this concept because I liked the challenges it presented, and I thought that it would be small enough for me to tackle. It's my first time blocking everything out with BSP brushes, and I wasn't able to get all the correct shapes I wanted…
Hi Guys, this time I´m working on an architectural visualization of my college. We want to use it to show new students our campus with the Rift. Later on I´m also going to make a little fungame out of it with some students. But at first I have to get all assets in there and still be able to play the game with at least 60…
Hi all! I am working to finish my King Wash Laundromat scene in UE4. Trying to decide on some final perspective shots and Post processing/ LUT choices. Really dig the Rage and Batman: Arkham Knight color palettes. Still a bit of lighting tweaks I want to do as well and get some more reflections going on but here is my most…
So I've been seeing a bunch of Entries from Artstation's Journey challenge, so I figured I would post mine here. It's presented in UE4, terrain done in world machine, assets done with Maya, ZBrush and Substance Designer. I even threw a greentooth in there :) . Here is the progress thread, so you can see how much worse this…