Hey guys, the UE4 forums are a bit slow so i thought i'd try my luck here.
I'm just fiddling around with blueprints at the moment, i'd love to get a camera zoom when you scroll the mouse wheel working for the top down template.
I've gotten this far, and i've tried different methods i've seen floating around on the web, none have worked for me yet.
To be honest, i'm not even sure i'm using the variables properly,
The Spring Arm is in a different blueprint, but input events only work in the controller blueprint.
I've debugged it though, it makes it all the way to the Set node, then nothing.
Replies
https://www.youtube.com/watch?v=s8Yr1pZ66vk#t=31
Unfortunately, its still not working.
Its still getting all the way to the Set node, and then doing nothing, which is making me think the blueprints are communicating properly, so i tried enabling input on the character blueprint, but that won't work at all, it will only register input on the controller blueprint.