I know just a few basic stuff to make a character, but still so vague. I want help with this model. I think it could be much better if I polish more the character. The problem is that the mesh is broken and kinda messy to even try to fix. I can send the file if anyone wants to do something with it.
Working on a project for Class Portfolio class. I have to Model / Light / Texture the reference by 2/18/2020 Here is the concept art by Elodie Mondoloni Titled: Ancient Gods Threshold I've started out the blocking here is what i have so far. If anyone has any advice with texturing hot metals i would really appreciate it…
Hi guys, I wanted to share an Inferno Town vis animation I made to test Lumion some time ago. Models done in AutoCAD 3D, just before I started learning Max. Of course it is nothing good compared to scenes I have seen on this site, but still as a newbie I am pretty happy about it. Anyway please take a look. I had comments…
HIRES HERE Hello everyone! This is my new hairstyle which I've done in my spare time. So, meet Elisabeth. I think now I will make all my hairstyles for she =) Not for my old mannequin. For hair grooming I used Ornatrix. I modeled basemesh in Daz3d Studio, then brought model to 3dcoat, fixed pose and textures, resculpted…
The new episode is up! This time we talk about that classic catch 22. How do you get experience when no one will hire without experience? We talk about mods, internships, & contract work and how these are great ways to gain the experience you need for that permanent full-time position. Im joined this week with special…
New video update on Rainbow Star Girl. Doing it all myself and loving every moment of it. Really have taken GOW philosophy on game dev. Just make one level...tweak until perfect and then duplicate process to other levels. Still tweaking on this level. But is really fun to play:) Lot of love makin. hehe [ame]…
3 weeks?!?!?! I was trying to have mine finished by tomorrow. Oh well, this gives me more time to work out the bugs. I'm not using the monster truck for this, it was only a test. It's still here tho: http://www.elysiumvisions.com/shockwave/monstertruck/ The fact I'm using XSI without a proper W3D exporter is causing…
im very confused as to whats going on here. i run most everything i play on my laptop, its not great for games but i can play most anything. any source game at full quality with in excess of 70 fp, bioshock at medium and many others. but i recently got UT3 and my computer ran the demo just fine on medium quality but, fails…
Reimporting then the brush cursor alignment /assuming the pivot is off/ no longer centered to the model. (don't know how to adjust the pivot in Zbrush) I use the x option to create a symertical standard brush stroke here or there and it doesn't work like it should the left side is off and doesn't retain any stroke details…
I'm working on my hard surface modeling, I mean, really working on it, so I found this concept that I thought would be good. Turned out to be more than I thought! This one actually just kept popping up when I looked for sci fi reference. Here's the hi poly. I want to texture the hi poly too, but ultimately get a game res…