Hey I've been working a lot in max vertex paint lately, I was wondering if there were any scripts or plugins that make it less of a hassle. By that I mean being able to use a multi-sub rather than a blend for your materials or a way to do it in one modifer rather than stacking a series of them. Anyone heard of anything…
I would like a script that scales the texel density of my uv shells to a number I type in without distorting the uvs, much like normalize in textools does, but with a type in of say 8px per 1 generic max unit. I tried the type in in textools, but its scaling some of my shells differently from the rest resulting in uneven…
I was installing Neverwinter Nights on my laptop for when I travel for something to do and while I was patching it, found this page: http://nwn.bioware.com/downloads/max_files.html There may have already been a post on it and it may be old hat and some of those scripts may not even work anymore, but I thought I would drop…
you guys know of any tools ( scripts or plugs ) that will allow a selection to be : 1/ translated along the camera view ( near. far. like sesame street taught us ) 2/ scaled relative to the camera view ( make any sense ? ) ? if these types of functionality are indeed native to maya please let me know where i might find them
Hey everyone, I'm trying to run a basic script in Maya 2018 and it always crashes. Does anyone else have this problem, and if so what's the work around. Select a single ojbect and run this mel ConvertSelectionToEdges; selectUVBorderComponents {} "" 1; I'm trying to select all texture border edges in a shelf button, but I…
Hi guy's, I am not new to 3ds max but is there a similar feature to grab the zdepth from a 3d object to use as displacement? I often use rtt in Max but the heightmap even with correct elevation setup in projection do not yield the correct result, it's flat without any relief. Maybe there is a script but so far Googling it…
PEN Productions Master Classes with Paul Neale I have added five new master classes Intro to Character Rigging Facial Rigging Bone Based Developing DotNet Tools in Max Script Mechanical Rigging and Systems Compositing and Render Elements with 3DS Max and Max Composite Reserve your seat today…
IRL meetup for anyone that wants to be a part of a scifi series or start their own. We are kicking off Sept 12 at the firkin pub. I am doing a little presentation then it becomes a hangout/pints'n social. The idea is to contribute if you can and all the tools and scripts we build we release for free to public.…
Hi everybody! Actually I need a help about how to change the character default (the Agent.cdf) for a created custom character in Character Editor? Because when I start playing in the editor it automatically chooses the Agent.cdf (the default in editor) and I would like it starts with Custom.cdf (a male_character created in…
Hi everyone! i'm going to try a script create a dummie into each epoly element, i've try some ways but i dont get to store the Unique elements into Array, i've got to save every elements by face but i dont get to delete duplicated elements, its a array with BitArrays. I know this question is very noob :sweat: Thanks !!