Hello polycount! Well, first I'll introduce myself. I'm a high school student and I live in Spain. I started playing videogames when I was about 8-9 years old or so, when my father gifted me a PS2. After some time playing (about 5 years) I started to learn how to use photoshop, I was just messing around with it till it…
Hello Everybody! I am new here in Polycount and as I say in the title new to this field. My name is Alfonso and I am 26 (sigh..) and although I am from Barcelona (Spain), I have been living in Prague (Czech Republic) for 4 years. I have always been in one way or another in the design field, for the last years as a graphic…
Hello Polycount! We are a small dev collective called Eleventh Hour Games. We are currently developing a top-down APRG using the Unity engine. Most of the team is pulling from heavy influences such as the Diablo franchise, Path of Exile, and the kicker, Chrono Trigger. Revolving around time travel, our team needs someone…
This position has been filled. Overview Studio Vinari is a small game developer based in Barcelona, Spain. We are currently working on a project with great potential, and are in the process of constructing a Kickstarter campaign to fund its development costs. We are aiming to launch the Kickstarter campaign in around 4-6…
I would advice contacting artists that currently work at the companies where you have been rejected starting with the companies where you received interviews and art tests. They would be able to provide the most relevant feedback specific to the studio's needs. There are several reasons why the hiring process falls…
heh 14 years old? all years old i'd say... People thinks that if a game is freely distributed online, if someone pays for it, then, they are idiots. At the end... a huge majority ends downloading pirated games because they don't want to enter the idiots group (in Spain the money they save is wasted in alcohol). This is…
Hey Art people! This is a work assignment I've been doing for building perspective scenes, a Post Apocalyptic Happyland :D I think I'm done with the line work and will take this to a final illustration, but before I commit, what do you think? Is there something you don't like, or errors you can spot and that I can not?…
Yo! Thiago Klafke here, sharing updates on my next personal project, "Costa Del Sol"! This environment is inspired by the Costa Del Sol region in Spain. I fell in love with the architecture of this place right away. I love how bold and straightforward the shapes are and how the color pops come from plants, props, and…
Even before the prototype is finished our Content Production teams will start visualizing the customers product communication with an attention to detail that makes it impossible to distinguish the visualization from the real thing. As part of the Realtime department you get involved in the creation of content for…
Even before the prototype is finished our Content Production teams will start visualizing the customers product communication with an attention to detail that makes it impossible to distinguish the visualization from the real thing. As part of the Realtime department you get involved in the creation of content for…