Hi people - thought I'd model a Space Marine; might as well start with the top guy. The model and textures are 100% finished and are not subject to change, but I'd like to pick your brains on what kind of environment he should be in. All suggestions are welcome. Cheers!
Current progress: Turret - Complete Jungle area - WiP starting to explore some ideas for the turret. Not 100% on anything yet so I'll just be concepting for a bit to see what sticks.
Lets say is there some good tables for up to 200 euros? I saw many for 1000+ dollars but i cannot afford them, any thing good for beggining but still to i dont have to starve?
Hi, my name is Seth, I can model environment, vehicle or game character. Also drawing a 2d concepts. my icq uin 709571736 100$ per project http://sethharper.deviantart.com/gallery/
Don't know if Im missing something or not but can't leave a comment on the news posts. Have about 100 posts so the moderator approving my post shouldnt apply or something was broken recently :(
My most recent work, I don't have much time to alter things but crits are always welcome. Done for college assignment, approx 1 month. Concepted by a fellow student. 4500 triangles 1024 DSN
//update - check the third post for a download link. third person model ~3500-3600 tris, i forget 1024 d/s/g/n just for fun :) wire version wire version
If I open a png file in photoshop 2020, the color layers appear to be at half opacity (this baked in, actual layer is at 100% opacity), and there appears to be no alpha channel. Is this normal behavior? Am I setting something up wrong?
Hey, Whenever I create a material with 0 metal and 100 roughness, it will reflect everything but there is this fuzziness to it that I can't edit. I'd want to be able to get a crisp reflection but every fill material seems to come with this fuzzy texture to it.
This is a character i did recently, it around two weeks on and off. its under 2500 tris. iv had a lot of good crits from other forms so i thought id come get some fresh ones Jody