Good 'making of' from Halo 4 http://area.autodesk.com/areaadmin/ooyala/show/ZobHQ4NzrsYP4CNnu2EijUGDRztihF7j/982/552#ooid=ZobHQ4NzrsYP4CNnu2EijUGDRztihF7j
Just finished my secondary forms of details, next up is to add the wrinkles and skin pores. current schedule- 4/2/16-wrinkles and skin(maybe cloth) 4/3/16-pedestal/ extra background items 4/4/16- begin texturing
WANTED Unreal Engine 4 artists. We are in development of our first video game. The assets that we are producing will be needed to be integrated into Unreal Engine 4. For further infos, Please contact me at alessia@underdogs.ee ONLY IF SERIOUSLY INTERESTED. Thanks for the attention!
Above is a beauty shot of the model in Marmoset Toolbag 3. Here's hoping I could get some feedback from this fine community to help improve the piece! <3 Here is some background on the piece: All of the images below are rendered in Marmoset using AO and GI... Head 3/4: Head left side: Head right side: Full body 3/4: [open…
Yeah, 1600:1200 divided by 100 = 16:12 divided by 4 = 4:3 (aspect ratio). Which is standard. If you can divide the first number by 4 and the 2nd number by 3, you should be safe (16:9 for widescreen monitors usually). 1280 divides by 4, 960 divides by 3 ... 1024 does not divide by 3, so it's not a true 4:3 aspect.
well how about that, they advertise it as a 4 player game, but it isn't, only 2 people can play... it sais 4 player in the back with the nunchuck but in neither one of the metal slug games included on the cd can you play with 4 people... THIS IS SOOOOO GAY!!!!