36. Old AF. A few white hairs in weird places. Left previous career two years ago to go into debt and risk everything to self-learn 3D art full-time as an investment into my future happiness and sanity. A lot of my friends and family think I'm an idiot, I've yet to build a solid argument against it. My life these days is a…
Why has there not been another Olympic style contest between forums for years now? I understand why polycount pulled out of dominance war V. but why has no one tried to organize a new competition between the various 3d art forums? They looked like fun. I'm just wondering because I did not get into 3d art until after…
Why Hello there Polycount! This shall be my first of hopefully many threads on here. So a bit of background is in order. I want to become an Environment artist one day. I am quite new to the 3D world but I have read a few tutorials already. The things I struggle with the most is texturing and only recently have I actually…
I have browsed polycount for a while now, but haven't posted anything thus far. Whilst I do love 3D, I often struggle with it so decided I could use some proper critique as I've been doing 3D for a few years now and still don't fell like I've got a firm grasp of it. This is my first attempt at Hand-painted texturing. Its…
Hey Polycount, After a pretty long break I'm jumping back into personal 3D with this card art from Magic the Gathering by Magali Villenueve (http://www.magali-villeneuve.com/) I've always thought it was a really cool character and would be fun/challenging to transition to 3D. I've been working on it for awhile now and I…
Hey guys! My name is Jaime González and I'm a 3D Artist, this is my first time posting here on the forum. I`m looking foward to keep my work here updated frequently. I`m focusing more on 3D Character modeling. I'm always open to criticism and looking for ways to improve and new techniques so feel free to leave…
Looking for a Sci-Fi Space Environment 3d Modeler / Texture / Concept Artist to work on a virtual reality game for Gear VR. Game is already released on android and iOS and making a higher fidelity version for the Gear VR. Unpaid but allowed to sell the assets later on the Unity Asset store or similar after a short term.…
So I bumped into a problem today while I uved my low poly bell model. I'd like to see a uv map like this: Uving a deformed cylinder in Modo Altough I dont own Modo. So I got to do this in 3dsmax and my results are this: .. my result in 3DS Max I dont want this because its going to be hard fixing normal map baking issues or…
Hello polycounters, I have been working in 3d for 6 years as a self taught 3d artist, however I've only worked solo on my personal projects. As a result I have no references to apply to jobs with. Unfortunately HR departments and temp agencies that look to hire artists are usually not artists themselves. They need to see a…
Hello Polycount! I am having an issue with 3DS Max and Maya's FBX exporting of stingray materials. It exports everything fine except it seems to be exporting Max and Maya internal cubemap files that it uses for viewport previewing of PBS'. It is exporting 3 textures in addition to the models textures. Here's a screenshot.…