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Trouble Exporting Stingray Materials to Unity (3DS Max | Maya)

polycounter lvl 7
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Hawkena polycounter lvl 7
Hello Polycount! I am having an issue with 3DS Max and Maya's FBX exporting of stingray materials. It exports everything fine except it seems to be exporting Max and Maya internal cubemap files that it uses for viewport previewing of PBS'. It is exporting 3 textures in addition to the models textures.

Here's a screenshot. 


The miscellaneous textures are marked by the red.

I need to prevent these textures from being exported. Any help on this will be greatly appreciated. 

(Exporting with Embed Media on)
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