Been a while since i posted a thread, so i figured its time to start doing that again. last few nights I've been working on this ugly fella, he started off as a speed sculpt but i decided to clean it up and get some bakes out of it later. I'm aiming for a pretty high end character bust (dx11 tesselation, reflections, sss…
Im curious as to what happens to a games licence per se, when their developer goes bust? Im guessing the title and names and such are not burned and left in the dirt and someone cant just come along and pick the title up then remake it. For instance, an old game I have lying about is martian gothic, now its developer was…
Over the last two months, I was working on this Warhammer 40k Plague Marine bust to become more comfortable with collectible and miniature sculpting. Building all these layers of details and digging deeper into the Warhammer lore was a huge fun. Currently, I'm working on the printable version so stay tuned.
Just wanted to add my own experience with this issue: I'm still in the process of finding out best practices in regard to this issue and will keep this post updated when I find out new things. Btw, the official term for this problem is "Shadow Terminator Atrifact". --- Adding sub-division level in Marmoset This solution is…
Lloyds Lust For Rust RAT ROD! * I found this vehicle sitting in the Walmart parking lot. After a quick glance I realized I wanted to turn this into my next 3d project. Luckily the owner walked out as a I was looking at it and turns out he did all the work with his son at his custom Rat Rod Shop. He found the body of the…
Hey I'm working on a sephiroth game model, just a bust. Mostly to practice how to do eyes, skin and hair. But I'm really stuck on the hair, I have it modeled and unwrapped but when you put any kind of texture onto it, it looks just terrible. Also I'm sure the eyes could look much better, the lens around the eye that…
Turns out it was time to give up.. I feel like that was a way too big of a project to come back to stylized char/creature creation, so I'm going to put that on pause for a bit and get to study with small projects, for example now I'm doing a female bust sculpt to practice stylized anatomy/appealing , I might advance this…
Hey dudes, been posting the updates on this in the WAYWO thread, but figured as its come a long way, id give it its own thread for some specific crits/tips that ill need to make it pop! the plan is to do a game res bust of the ragetti character from pirates of the caribbean. my initial aim was 6000 tris and 2x1024…
I decided that instead of doing full blown out enviroments. To do small "enviroment" pieces on a pedestal. Ive seen a few around here that did that, so that encouraged my idea a bit more. The main goal is to get a hands on materials and techniques. Materials meaning, being able to make metal look like metal, wood like…
hey guys, I have a question about the new quixel suite work progress, is it possible to add scratches, rust or whatever for details just on specific areas?