Hey I'm working on a sephiroth game model, just a bust. Mostly to practice how to do eyes, skin and hair. But I'm really stuck on the hair, I have it modeled and unwrapped but when you put any kind of texture onto it, it looks just terrible.
Also I'm sure the eyes could look much better, the lens around the eye that creates the reflection, if I put the transparency at max value the highlight disappears so I can't and therefore the iris and pupil appears a bit greyish. He also hasn't got eyebrows yet, I'll probably add those with some alpha planes.
But the hair is the main problem right now. Any idea how to make realistic good looking hair, it took hours to model I wish there was some fast and easy way to do it or that I knew a good pipeline for it. Any tips or suggestions appreciated, especially on the hair. If you're as clueless as I am I could send you the model and we could figure it out together.
REF -
http://i.imgur.com/J28yh2H.jpg
Replies
http://www.3dartistonline.com/news/2015/04/how-do-i-create-real-time-hair-for-games/
I used it for my most recent piece, I would also check out Maya's xgen feature.
I hope it helps :]
http://udn.epicgames.com/Three/CreatingHairUsingAlpha.html
https://www.youtube.com/watch?v=d67oTqaRtYA
//Edit NVM doesn't seem to work no more on current versions
Here's an update, obviously not perfect, I made the mistake of laying down the hairstrips from the top of the head only, that is why the outline of the skull is visible through the hair, something to remember for next time. The eyes definitely need more work, the reflective cage around the eye makes the eye much brighter than what it is suppose to be, without it the eye has a nice cast shadow from the eyelid, but I don't know how to fix it. Since this was just practice for hair and skin I'll not bother with the armor or the other stuff.
If you know how to render this better in real time I could send you the file and you could show me the correct settings, I would appreciate it. If not I'll call this done, because I'm tired of working on it, criticism appreciated. Oh and here's his theme:
https://www.youtube.com/watch?v=VZsXmIxqfEQ
Thanks