This might be interesting.. somehow using octane with blender and also providing some "best guide" .. https://blenderartists.org/t/zenit-ttl-camera-blender-octane/1644112/3?u=okidoki
First time posting to Polycount, so please excuse any noobiness I may possess. I found the concept below and have been working on turning it into an environment for a university project I am currently undergoing. (this isn't my concept it is that of CD Projekt Red - I am just doing a fan art spin on the piece) I am happy…
I was glad to hear about this competition. And since I wanted to make a mobile game using iclone to create my content, then export everything into Unity using 3D exchange. I figured this would be a great start. My game is called Park City Basketball. It is similar to the mobile game Jam City Basketball.…
Hey, I had this issue a while back and managed to figure it out but I haven't touched it in a while and cannot for the life of me remember. My AO map isn't displaying in toolbag when imported in. I remember there was something I ticked or enabled something which allowed it to show but I've tried clicking everything and…
Hey all, Here's my current demo reel: https://vimeo.com/168803209 I graduated from college earlier this year. Obviously it's still an amateur reel, but hey, it's a work in progress. Any advice, thoughts, etc? Thank you for your time, I really appreciate it.
Hey guys I need help and a favor if at all possible I was working at sub d 7 on my model, and made a couple saves, then zbrush started spazzing out and exploded my model into a big spikey mess...Now none of them will open up in zbrush now. and i think it is because i dont have enough system memory...I could be wrong. If it…
Hi just finished my W.I.P. panzer ausf. N piece (WIP posted on another thread) I've been working on for the past couple of weeks. :) I know its not polished but I only started this to practice my hard surface modelling skills and to show that I can create accurate models based on reference. :poly142: Hardest and most…
hey, don't know if anyone's familiar with it but thought i'd ask anyway. I've got an animated mesh into ue3, thats all running fine but the dynamic (and static) lights aren't showing any normal map info on the character. They show up fine as plain static meshes but not as dynamic meshes. thing is when you shoot a gun near…