I was glad to hear about this competition. And since I wanted to make a mobile game using iclone to create my content, then export everything into Unity using 3D exchange. I figured this would be a great start.
My game is called Park City Basketball. It is similar to the mobile game Jam City Basketball.
https://play.google.com/store/apps/details?id=com.batteryacid.jamcity&hl=en
More updates coming soon in the next few hours!
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Here is a teaser..
gameplay test
https://youtu.be/FZj8qBfUebk
dunk test
https://youtu.be/XlyfeL1fxFY
PROPS - I am new to blender. But I did learn how to create basic buildings. Once I created the buildings in blender, I exported them into my scenes in iclone. The basketball rack as well as the train bridge. The basketball itself is a prop from iclone with physics attached to it, which was great to create that realistic effect of the ball going through the net. The basketball goal was completely made in iclone. I used the rim and net from (look up city marketplace). But everything else was made using blocks and cylinder props.
Unity - PCB will be exported from 3dxchange to unity to be coded and then will be available to download for free. Via app store and play Google. Intro - I remember looking on play Google and saw a mobile game that used iclone products including the g3 character trey. I figured that since I saw that I always wanted to create games using iclone and unity. Also this game will be similar to a popular basketball game called "Jam City" // https://play.google.com/store/apps/details?id=com.batteryacid.jamcity&hl=en