So is there a way to upload a ton of custom scripts as buttons on a freshly installed 3dsMax in a fast manner? I have a lot of them in my collection and there is a pain to add them manually by creating new toolbars on a fresh copy of Max. I thought about some script that grabs .mcr files from folders on my machine or cloud…
Hello! I haven't used UDK in months and these errors that are coming up in my files were not there when I first created them (or if they were, I don't remember). I was using the UDN Creating a Mouse Interface tutorial and copied what I saw for the MouseInterfaceHUD part.…
Hi all, I thought I would pimp my script to the community, maybe some others would find it useful. The story so far; after getting frustrated a lot trying to use geometryPaint, it seemed writing a new one was the easier way for me to get the work flow I was looking for. Chance is if you don't feel oppressed by the way…
Greetings denizens of Polycount, I don't think many of your follow what's happening on tech-artists.org, but we recently launched our "Community Scripts Initiative" (read about it here: http://tech-artists.org/forum/showthread.php?t=256 ). I won't go into a long explanation of what it because PC is a mostly non-technical…
Hey guys i wanted to start learning scripting, and that's why i want to write a small script helping me UV unwrap what i want to create is a tool that allows me to select 2 vertices in my uv editor and align them on the U or V axis by rotating the entire cluster. could you guys help me or give me any advice how to start…
University of Hertfordshire - UDK Scripting Lesson - Visiting lecturer - Fridays - 22 minutes by train from Kings Cross London You can see our students work here - http://www.polycount.com/forum/showthread.php?t=68766&highlight=hertfordshire Hello we would like a visiting lecturer to teach "Scripting" in the Unreal…
Bitmap, awesome stuff =) Per, yea I hear ya. But I think what needs to happen is a few scripts need to either be written or if they exist already post links. Before libraries like this to be useful on the fly when you actually need them, I totally agree you need a way of sifting through it all and organizing it that's not…
Does anyone know of a script to bridge two adjacent edges for creating tris, like the ancient PolyMagus Blend script or this, but which works with newer versions of max?
Nice script, that'll certainly be usefull: Mine: BasePivot A handy tool to set the pivot(s) base of the objects(you can select more than one).. Run the script you then can use LevelTools so you can snap something like a million fence posts to a hilly ground. Stairs Creator Randomize Shader / Randomize Object HKLocalTools…
I wanted to see how to shorten some of these expressions if possible as I'm still learning...It´s a script that'll toggle meshes between High Quality Display and Low Quality Display. Some of my bigger concerns are three: 1-To set something to HQ, I believe the only flag needed is -polygonObject, even though in the Script…