I took screenshots of my game, Wills and Wonders, and looking for feedback on things you liked about them and/or things you disliked; and also very open to suggestions on ways to improve. Looking forward to feedback, thank you for taking a moment to look them over. The saved games screen. The world map. When accessing a…
Heres a example picture of the problem I'm facing right now. What I want to do, is create a polygon where the middle "line/edge" is, inside the hole in the tube. I've had this problem before but could never figure out a solution. I'm trying to make a simple japanese style screen door, with a wooden frame thats attached to…
"Drawing For Product Designers" by Kevin Henry http://www.laurenceking.com/en/drawing-for-product-designers/ I've read the Scott Robertson books on drawing and rendering and they're really good but the info can be overwhelming. I think this book by Kevin Henry does a better job providing context, the "whys". It has step by…
Hi, I have this protractor model which has two static mesh parts, one if the main body of it and the other is the thin black string which starts from the center and can rotate around. I have a basic translucent material set to surface forward shading. All other values are default. The string is using a default black opaque…
Hello! I am wondering if people know of artists who've tried creating contemporary, modern or post modern environments using real-time engines like UDK and Crytek. I've heard of a few architect firms using UDK for real-time solutions for their previs, but I am curious if its been taken further for complete, detailed and…
Hey guys! I'm kinda stumped here. How would some of you go about modeling a hard-surface object that has swirling designs? For example: The spiraling parts at the top of the column. I could probably just download an image and trace over it with polygons, but any way to do it through modeling? I feel like I should know this…
I started learning 3D in March 2019 in a "school". It was nowehere near an university tbh. It was only 2 days a week for 3-4 hours so not much really but it was enough to learn the basics and even some more. However I think it's not enough for a job. My teachers were people who work in the game industry (one modeller and…
And just as the title states, Hello!!! I've been looking around this site for a little while now, and really love what I've seen! The atmosphere here seems totally friendly and everyone is always so helpful with honest but useful critiques. Ok, I know this is getting kinda redundant lately, but... I'm a recent graduate of…
Hey all, do any of you 3d artists ever feel like you wont "catch up" to the skill level other artists have? I have been modeling for almost 4 years and I feel as if my skills have only grown so/so. Do you ever feel like how I have felt these last few months, that I am just not growing or capable of growing as a 3d modeler?…