Hello everyone, I have managed to fix my issue, please disregard this. I am just going to write my solution for anyone else who encounters the same problem. I was having the PhysX plugin for 3ds Max 2017 crash when trying to create cloth. I fixed it by downgrading the plugin to the one for PhysX 3.3.2, instead of 3.3.4 I…
Hi there ! I'm looking for a way to transfer normals from a mesh to another, to achieve some decent foliage vertex normals. I've tried : Normal Thief, the script launches, but result in a crash to desktop everytime I hit the action button. Noors Normal Thief, nothing happend when I try to launch the script with both…
I don't understand the ribcage when it comes to skinning. Am I supposed to skin to the ribcage, spine3 and spine4 OR do I just leave the ribcage out of the skinning and just use it as a controller? I've been trying to find documentation on this, but having trouble. I will update this post if I figure it out.
Hello. I started to update my old tool for hair card creation in 3ds max. I am planning to release it but first I want to ask if is possible to change the GUI. I got tired of the default max's rollouts and I want something fresh. I saw some max users using Qt / Py for gui. It is doable to do this for a guy with 0…
I have been struggling with this for the past 4 hours.I am kinda new to the rendering part of 3dsmax.I am currently using mental ray with a skylight in my scene and FG and GI turned on.I am trying to get a sphere to illuminate like a bulb in the scene and so far its not doing so.I have played around with the self…
Max 2012 Every time I hit F3 to view a wire, the J key viewport selection show selection outline toggle resets to on. It never used to do that in previous versions, I could just hit J and it wouldn't bother me again. I hate the thing and always turn it off as soon as I start modelling. It's now driving me insane and I…
I personally spent some time studying Houdini decade or more ago but found a company would be reluctant to build their toolset on Houdini base. Same story in a way with Substance Designer actually which nobody uses really but me. Then I found all I ever wanted to do in Houdiny like complex arrays and scatter systems are…
I have a file in Max2018 which I am trying to import into unity . Normally I would rotate the pivot by 90 degrees on the x-axis, set the asix conversion in the fbx export to Z-up, and that would have the object come with 0,0,0 rotation atributes in unity. But it looks like max 2018's exporter is conflicting with unity and…
I've been working on normal mapping stuff here lately, and I've noticed some issues with viewing normal maps in the viewport (using Ben Cloward's FX files). At home I run a GeForce6800GT, and don't experience any issues at all. Some of the problems include a distinct seam along the UV's (though it doesn't show with Max's…
Hi I was trying to open files from my old version of max in 2021 , but I can't as everytime it gives me error after it reach the conversion window, then crashes all ... is there any solution to fix this? I tried to import with merge the files but still not working.