This is wierd tbh. This file was originally made in max 2012, and in my frustration I went back to 2011. The above file was giving me errors so I placed all the UV's inside the space for both channels and exported to UDK and got the same error message. I then copied all the objects form this scene into a new fresh max…
I've just checked out what happens in max 2017 and maya 2018 using this graph setup (identical in maya) My material is in world space because i use the tangent to world node - mainly out of habit. i didn't change any settings etc. max 2017 first: (had to make a new teapot as it didnt like your FBX for some reason) and maya…
I have been interested in 3d and 2d (2d is what i do primarily because im better at it) for the past year or two. Im on the fence between which career/major/program or whatever I should chose between (illustration or game art). Problem is I have no clue where to start with 3d even though I really want to do it or at least…
FZD School of Design cordially invites you to our upcoming Graduation Show featuring cool and inspiring visuals from products, games, and films. Come review portfolios, meet our talented graduates and join us to celebrate the Grand Opening of our new premise. Date : Friday, 8th June 2012 Time : 7:00pm 10:00pm Venue :…
Hello everyone, Im new to the 3D modeling scene having started some introductory courses in 3D Modeling and Game Art at Austin Community College. They have been very helpful in getting me started but everyone says, especially our instructor, that the real way to master the craft is to spend time on the forums. Here then…
Lumba is a San Francisco / Dubai based company specializing in creating first class mobile games for the Arabic speaking world. We currently have three titles (with a fourth in the works) which are doing extremely well. Our second and third titles, Tribal Rivals and Temsa7 Army, were chosen as part of Apple's "Best of…
Barbedwire studios is looking for two new environment artists to join the team to help the development of Gates of Hell. Gates of Hell is a historical/realism action-based RTS based on the GEM2 game engine by Best Way. The game is aimed at the RTS and third person market (the game contains a hybrid top down shooter as…
Hello guys/girls! :) I just remembered I was going to post a thread asking about this issue months ago, but never got around to it, so here goes: Has anyone encountered the issue when working with the UV editor (with 'Show Edge Distortion' turned on) where suddently all of the UVs become solid white and 3ds max starts…
Hey fellows, since 2012 it seems as though I have been one who has been having trouble finding new opportunities. Things seemed to occur quite often back in 2010 and 2011, but now things are no good. I took two tests recently, one I over detailed (that was the one that I asked about retaking, but another one presented…
Hi there, So I've been getting used to the nuances and annoying changing around of things in Maya 2015 lately. One thing I've always wanted to get decent at is Subdiv modeling since last time I used it crazy things happend, so I figured I'd finally give that a shot. Unfortunately, Maya 2015 seems to have changed this as…