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3D 101 - please help me :)

I have been interested in 3d and 2d (2d is what i do primarily because im better at it) for the past year or two. Im on the fence between which career/major/program or whatever I should chose between (illustration or game art). Problem is I have no clue where to start with 3d even though I really want to do it or at least know how. The programs are crazy complex and I have no clue what im doing in them. Mind helping me out? I have blender and 3ds max 2010 - Are those good starting programs? How should I go about learning the programs? And tutorial sets that seem to cover all the important stuff? How do you generate ideas and all that?



I realize that there are tutorials on 3ds max and they do help but they only cover so much. Anywhere I can go to learn the industry standard of 3d besides just being in the industry and college programs?

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