I worked on Dungeons with a small team around 2011-2012 with the intention of releasing on Iphone and Ipad. It wasn't finished, it was passed to Impossible Studios, then to Chair and recently a lot of the content got released on the UE4 marketplace for free. So I figured I should share some renders as I didn't really have…
Hey guys, just wanted to share my latest environment I've been working on The back story is pretty basic. It's a keep/dungeon built into a mountain side in some remote corner of the world. Thanks to some travelers/monks/pilgrims etc, the place is lit almost as if it were in use by its former inhabitants. What all this…
Available positions 3d Character Artist 3d Creature Artist 3d Environment/Prop Artist Concept Artist VFX Artist 3d Animator Composer Dark Souls style Battle Royale Procedurally Generated Dungeons Randomly Generated Enemies and Bosses Large Multiplayer Map Character Classes Unique Magic skills & Items Advanced combat system…
I have been working on a modular dungeon set project last year and decided to update and revisit textures and props, to try and see how much I have improved so far. -!Feedback or tips on textures or anything else is welcomed!- The stage I ve left it then, looking at it now a lot have to be changed/updated. (Note, I ve…
I am the creator of Deadly Dungeons for Android. I am currently making a new game and need a 3D modeler. I have 50 concept drawings of creatures and a character model system. Triangle counts would vary between 2000-15,000 depending on the creature. Bosses may have more as they are a bit more complex. Most creatures will…
Hey everyone I worked on Dungeon Hunter PSN for Gameloft back in 2009-2010. It's a little overdue but I'm finally making an art dump. Huge thanks to Ben "B1ll" Regimbal for help along the way with these! He worked freelance with me on the project and really kicked my ass along the way with critiques and paintovers! He also…
I've been assigned to work on a dungeon kit/tile set for Beyond Skyrim: Morrowind. I've been told that being good at kits will help in the job hunt (hint to all you recruiters in Vancouver ;) ), but also I won't just be seeing props I make in the upcoming Morrowind mod; I'll be seeing entire dungeons created from my art! I…
So I'll give some basic info : Game : Dungeon Defenders UDK Version : 2010 build (March?) Issue: Below in the two screen shots you'll see the problem. In the game it is creating shadows where ever the camera or the player looks, but only nearby. At a distance it doesn't create this weird artifacting that is going on. So…
Hey Polycount members, If you have UDK experience or you're looking to hone your skills, we have a contest that might interest you. We're hosting a Dungeon Defenders Map Contest, and the top four winners will receive cash prizes and a beta key to our next project. The first-place winner will win $1,000 and have his/her map…
Hiya fellow Zbrushers, as some of you may know Dungeons & Dragons DaggerDale recently released for Xbox 360 and PC on May 25th with the PSN version following shortly. I'm happy to say I've been given permission to post some of the character work I've done for the title. I'm honestly very proud at how the title and our work…