Hi! I'm a Dutch game development student in my last year now. Beside all the school project I want to start a serious (hobby) project. The idea is a 2D Rogue-Lite game set in the mid 1900's. The main character wakes up in an asylum and has to escape. In order to do this he/she needs the help of the other patients but…
Hello everyone! I'm writing this thread so I can get feedback from the community with my current model. I had in mind to create a bulky man from the 1940/1950's in the style of Dishonored. I've been researching some references: -Looking a lot to Arkane ArtStation projects -Cedric Peyravernay ArtStation concepts -THIS image…
Our game development team is currently working on a dinosaur game for mobile platforms. We require 27 textures "hand painted". All assets must be AAA Quality. We need textures that make good use of highlights, mid tones and shadows in the hand painted style. All lighting / shadows must be painted into the texture as our…
For a very very long time I've wanted to make a submarine game with subs in the style of the 1954 20,000 Leagues Under the Sea movie - it's an incredibly iconic design, and utterly gorgeous. However, I'm also a massively *lazy* artist, and the thought of sitting down and manually placing rivets by hand...ugh. No. I…
Hey, yea I've tested the scene and it runs like a dream. It's quite a simple scene and repeatedly uses 48 material instances and around 10 decal material instances. The heaviest these scene becomes so far is ~190 draw calls. I could reduce this, but in the majority of cases from the perspective of a VR user, it tops out…
(Forgot to address this) I'm wondering if you're confusing Catholics generically with other (Bible literal) Christians. In 1996, Pope John Paul II specifically addressed the acceptance of the theory of evolution. Since he's got the only vote that counts, I'll quote him directly: "In his encyclical Humani Generis (1950), my…
$150 for anyone who can hack the mesh out of marmoset. I can send you the money with Chase quick pay or paypal. If you have another preferred method, just let me know. Original thread: http://www.polycount.com/forum/showthread.php?p=2310234#post2310234 File: https://www.dropbox.com/s/nlbz88aejnfrfaw/knife.tbscene?dl=0…
Hi there, I am offering my services as a 3D/VR artist at a day rate of £150/day negotiable depending on location and projects. I have experience working with animations, motion graphics, games models and I have recently finished working for a VR company. feel free to contact me with any questions.…
A shame. Hopefully, most of the artists will succesfully relocate themselves in no time. And by the article, it seems a variety of artists are looking their way into another studios. There's a variety of opportunity here in Montreal but I wonder how broad the options are in Vancouver...…