Hi everyone, So i'm trying to paint my model in mudbox. Im trying to add highlights on my model, and i've seen people do it in tutorials. Any idea why mine is doing this jagged/pixelated lines? do i need to add more subdivisions? i have 5,000,000 polys (subdivision level 7) right now in my model. I would think thats a lot…
Hi! My name is Niklas and I specialize in 2D Environments. I can offer Concept Art, Illustration or Visual Development. My charging rate is flexible, can be by the hour or per piece, I'm willing to discuss that properly so that both parties are satisfied with the arrangement. Feel free to contact me via email:…
I've been doing a lot of PBR stuff and Sub-D so I wanted to mix it up and do hand painted. I decided to do a low poly version of the speeder from the Episode 7 teaser trailer. Not a ton of reference (that I could find) minus a replica at a convention and some screens. Anyway, was a fun weekend. Just screen grabs with a…
FZD School of Design cordially invites you to our upcoming Graduation Show featuring cool and inspiring visuals from products, games, and films. Come review portfolios, meet our talented graduates and join us to celebrate the Grand Opening of our new premise. Date : Friday, 8th June 2012 Time : 7:00pm 10:00pm Venue :…
Hei guys :D so many amazing artworks here! I've chosen Sivir in regular skin. I've redesigned some things to fit it more in my style and tastes ( not everything looks functional but meeeh) I'm glad I've made it in time :'D reference: Started with thumbnails: and color comps:…
So when I start a new project in dDo legacy everything works fine but when I open the 3d viewer there is only a chrome cube with noting on it. Other times there isn't even a cube or anything else in the viewer. My dDo legacy works fine on my work computer (using Windows 7) but this issue is on my home PC which uses Windows…
Hey there everyone. I've been working on some projects recently and thought that some opinions would be great :) . I'm pretty new to modeling (6-7 months in total) I've spent about 2 months using Maya now. Anyway let's get straight to it : The trench/Combat Knife : Reference Image : IMO, the spikes on top of the blade are…
Hello, my name is David Radford. I have been a professional character animator for the past 7 years with experience in all fields of character animation: 3D Cartoons, live action composite shots, loopable game character sequences. I am a full time freelance artist looking for character animation projects. I am open to full…
Maya seems to have developed a new annoying little quirk so that when I bake a diffuse texture from high to low with surface sampler (Maya 7), it ignores my settings for padding the UVs. Because of this, the mipmaps are showing some nasty seams on my models. Anyone know of a good plugin for CS2 that'll do the trick? I've…
The title may sound confusing so here is an image. I select some components, Maya changes pivot to the midpoint of these components and now I want to snap some other object there. I found a solution, but it's annoying to work with: 1. Duplicate the object. 2. Select components. 3. Merge to center.4. Create -> Locator.5.…