Hey guys, It’s been a while since my last post, but I wanted to drop a quick sign of life. I’m still working on the project, even though my time and motivation have been a bit limited lately. Not a massive amount of progress, but I’ve replaced the rough blockout with some smoother shapes and am currently experimenting with…
Hey all you people, I'm still a fetus on this website but I thought this would be a fun thread to make to see how far you sexy hard working bad asses have come! : D Anyway post examples of how much you have progressed in periods of time, for mine It's this here dexter in 2013 when I first started doing digital compared to…
Hello fellow Polycounters! I thought I would start a thread for my current project. Here are a few images of the progress I've made: I'm running into a snag trying to model the hood. I can't seem to find a clean method for modeling the parts that subduct under the "nose". (Images on left) Lamborghini has managed to create…
Hi everyone! I wanna do some kind of art progress tracker here. I am a beginner but I have some ambitious goals, so I want to start working towards it. I will try to draw as much as I can and will share everything I do related to art.
Hi everyone! I'm working on a hipoly female character and would love to show my progress and get as much feedback as possible. My goal is to make her a real portfolio-quality piece (might go without saying) as an anatomy study and fully clothed character. Thanks for any advice
Alright, one character for portfolio done, time to work on another. Wanted to show you some progress on character i've began creating, it's based on this concept ->>> https://www.artstation.com/artwork/xzax42 by this dude ->>> https://www.artstation.com/manuhell and he's very cool for letting me use his design <3 Check the…
I am currently a student looking to improve my skills over the summer going into my next year of study, I have set myself a project to make a Ferrari F40 with full PBR textures. I will be using this thread to show off my progress, I plan to post here most days. I am still quite new to 3D so any help or advice would be…
Hi, This is going to be a diary of my day to day development of the Mi-24 D Hind. Iam currently doing the base mesh in max, The mesh is sub divided with OpenSubdiv so the idea is to UV the mesh with edge loops and then Sub divide over the top to get a smooth finish. OpenSubdiv doesnt warp your UV's so its great. Any crits…
still a work in progress... I still need to tinker with the lighting more and add some more small details, but hopefully not much more to spend on this..... oh and I need to lower the fog density on the freezer. comments, suggestions would be apprieciated.
Hello, Here's some new artworks and progress for some concepts.. i spent a lot of years doing just a characters artwork, then i decided to do something new for my portfolio, some landscapes and environment concept art.. please take a look and let me know your feedback and critics. For More stuff, please visit:…