Hello everyone! This character was created based on an amazing concept art done by Maxi Hoy, i decided to create the character in 3d in order to study and explore more the character art pipeline for Unreal Engine 5. The main focuses on this project: Improve my Unreal Engine 5 knowledge, understand the use of Detail…
Hey all, is there anyway to have a workflow where I create the environment in Unreal and then export that environment WITH textures into Blender with all the textures attached, no hassle To then do architecture modeling, and whatnot in blender to render there for the final? So far all I see is Blender to Unreal but nothing…
I'm not sure if anybody else has heard, but I saw this on the Unreal Engine Facebook page. What do you guys think? is this for this gen as well? or a set up for next? http://www.g4tv.com/thefeed/blog/post/720663/unreal-engine-4-to-be-revealed-in-2012-according-to-epics-mark-rein/
If you're using UnrealEd that comes with Gears of War, I would have to say ditch it. UnrealEd that comes with Unreal Tournament 3 works rather well in XP and Vista. I would suggest, if you are using UnrealEd/UT3, updating your GPU drivers and ensure you aren't forcing tripple buffering with nHancer or other driver tweaks,…
Field scene rendered in Unreal Engine 5. The deers are from the Unreal Marketplace and the foliage from Megascans. The spaceship is modeled in Blender and textured with Substance Painter. It was my first time using it and had lots of fun, even if the textures aren't that visible in the final render.Hope you enjoy!
lol! I didn't play unreal 2, my first taste of unreal was unreal tournament and I remember thinking how sweet that looked. If your going to install more old games might as well pop in deus ex :)
[ QUOTE ] are you implying the regular version lacks unrealed? [/ QUOTE ] as far as I know all versions of the game have unrealed. Just the collectors edition has 10+ hours of training to help you use the unreal engine effectively.