front/back and wires helps a lot when asking for this type of advice. Maybe your camera's perspectice is crazy high, but I count somewhere between 6-7 heads tall.
I just have a standard phong in maya, with a unique texture applied to it. Its a staircase with multiple steps, the bottom step of 7 is coming in untextured. All are on the same 2K UV layout.
209.246.142.164:27015 Its called The Rabbit Hole. They post that it is 24/7 goldrush, but it isn't. It only seems to happen on that server, and to one or three people, but damn when it happens you know.
UPDATE 7 spending most of my time in Blender modelling details. I did bunch of ledges to hide seams, did a statue, candelabra, corner decorations, I've added back the cabinets and I figured how to set the sprites to be affected with a light + cast shadow. My plan is to keep modeling!
Anyone able to dig up tutorials on how to animate stuff and exporting to MD2/3 format for me? Only know how to do bone-based stuff. Using max 7/9/2008 btw. Thanks in advance. <3
So I'm thinking about switching to 64 bit OS (windows 7) question tho, (it may be retarded) Would my files from the 32bit be compatible with the 64bit? like for instance my .max files, Udk stuff, etc.. Alberto. :)