Hi Guys,
quick question, I'm working within UDK and the texture I imported is missing one of its textures. Its only one of the UV's isn't coming through. I checked Maya, I checked UDK, my UV's are laid out, nothing is over lapping.
Have you guys ever had one part of your texture just disappear after importing it into UDK? What's the fix if any?
Replies
I didn't flip any of the normals before exporting. I'll check though.
I'm a bit surprised at how this happened, don't think any other group I know had this problem. Guess I'm special. XD