just animate like you're used to (merge all the animations to one file) and export as md2
i used this script to export, dunno if it works in max 2008 http://www.blitzforum.de/upload/file.php?id=1627
Yes, you could even do your wacky titty IK if you wanted. Anything that moves vertices will show up in your animated MD2/MD3 since it's only a vertex morph format.
I personally recommend MD3 though, as that is not limited to integer precision like MD2 (makes a huge visual difference)
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i used this script to export, dunno if it works in max 2008
http://www.blitzforum.de/upload/file.php?id=1627
I personally recommend MD3 though, as that is not limited to integer precision like MD2 (makes a huge visual difference)