While I put the final touches on Joe's new weapons, I've started another zombie model. The poly count is a little higher than I'd like it to be... eh. Crits on this guy would be much appreciated, as would any comments about how well he's fitting with the other two characters. At the very least, it feels like I'm gonna have…
Hello, my name is David Tse and I am the CEO and Technical Director at Subsurface Games. We are working on a zombie survival fps set in a procedural open world called Survive and are in need of a lot of art. I am planning a kickstarter for the game right now and I still need a handful of zombie models and textures before…
I'm working on an indie game on my spare time. Just a zombie killing game, very arcade with stylized looking art. Anyway, here are some sculpts I did to set the tone for the zombies:
Art test for a job application. I was asked to do a 3D character in the same art style as the ones in Plants VS Zombies. I was also asked to come up with my own zombie type so I went for a Hipster zombie. I thought that could be a pretty fun character to make. I have a strong preference for hard-surface modelling and…
After finishing the game's first zombie, I've started working on the main character. He's a vietnam vet turned high school janitor. In the proof-of-concept level we're building, the player starts in a fortified town center and has to fight off several waves of zombies using whatever tools he can find. When the zombies…
Yo ! As the comp resquests, this will be my work in progress thread for the mixamo zombie contest! good luck to those who also enter. So this was a quick sketch of the character, excuse the crappyness. And here is the current progress Crit is more than welcome!
The texture for the character is 256x256. I'll work on the skin tone texture some more as well. I'm thinking the plan is to go with a more average length zombie, kind of like in Dawn of the Dead remake - the zombie has been around for a couple days, but not long enough to be Frankenstein green (a look I was trying to…
Hi everyone, I'm creating a 3D animated, voice acting series called The Rise of The Infection. It's a zombie apocalypse survival story about two sisters and the people they meet in a dangerous, changing world. I've already created most of the characters models in MakeHuman and I have voice actors lined up, I'm also working…
i skimmed thru this and saw a few mistakes, first off you run around like a loon! when you hear zombies! slow crouch walk! crouch by pressin x, and then sloww walk by pressin shift, also you can double tap shift to reverse this, where slow will be standard, and holding shift will make you go faster. even when you dont hear…
Desert Zombie: Last Stand has just been announced by Australian developers, Crystalised. Fellow Polycounter, Camikaze, is working on the project so we'll be keeping a close eye on Desert Zombie to see how it all pans out. With a release date set for July, we won't have to wait that long to try it out for ourselves. "Desert…