Hello everyone, PolyDetail is my new plugin for 3dsMax. * PolyDetail is a 3dsMax plugin that helps you to quickly draw nice ornamnets with a mouse brush. * Ornaments are one of the most time consuming things in 3d modelling. With PolyDetail you can create a large variety of ornaments in a few minutes. * Product geometry is…
Here is a set of 93 Professional Ornament with Blender Tutorials + 3D Models and 290 min perfect tutorials from scratch. Ornament details are always time-consuming or challenging when detailing scenes or objects. But now, we create a brush ornament Speed up your workflow with this pack and do your work faster with better…
I want to ask that if is there any easy way of assignig ornamnets on model easily other than painting by brush. I model and detail object in zbrush. export Lp and HP meshes. I bake Low poly and high poly meshes in substance. Assing materials by UV. All is ok. But i want those ornaments to be in another color. Is there an…
Hello everyone ! I'm in this tournament, with an eagle ornamented helm and warhammer for the mason knight. Here is my ref for now: Hope to have some blocking rapidly. And good luck for everyone
Hi! I have a problem wich i can't solve! I'm drawing a 3d modell of a historical building from pointcloud(In Archicad). I did the building itself, but now i need to add the ornaments to the building! I have fully surveyed the building with a laser scanner! My question is: Is there any way to make an ornament from a…
Hi guys first of all I really appreciate for you helps. 1-I need some tutorial for learning ornamental modeling with Lovely MAYA. 2-what is best DCC for ornamental modeling? 3-what is best pipeline for ornamental modeling? Thanks in advance.
*update! Final result: Hello everyone! Currently I'm working on a set of ornaments for textures.com. I'd like to make an Insert Multi Mesh Brush for ZBrush out of them, along with some heightmaps/alphas for Substance Painter. I try to keep smooth and light topology, ready to put meshsmooth modifier on it. I'm curious if…
Fairly straightforward, generating ornamental filigree just depends upon an intended end goal and allocated timeframe too completion. Alpha ornaments / Zbrush to Substance Painter Author - Alexandre Martin Though personally, I'd prefer a hard modeling workflow which typically enables complete control. Sub-division all quad…
Hello, what is a prudent way to do things like these in 3D (3dsmax) for games (UnrealEngine)? https://www.google.de/search?q=india+window&safe=off&rlz=1C1SFXN_enDE605DE605&espv=2&biw=1559&bih=1307&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjJkbO2qJrKAhVDchQKHY7UA90Q_AUIBigB Does it make sense to have those ornaments as alpha…
Do you use Maya or ZBrush? When modeling ornaments and pillars for a church like this photo. I'm not very good at curvilinear modeling, and I'm planning to model church ornaments and pillar crowns as practice. When modeling something like the one in this picture, do you model it all in Maya or do you create it in ZBrush…