We are looking for a talented environment artist to
join our team and create high quality 3D environments for a multiplayer game. A self-motivated and highly skilled artists with capable of
producing beautiful and artistic yet functional spaces will be considered immediately. Responsibilities: * Create high
and low…
Hello everyone, I’m a beginner C++ programmer and Unreal Engine user looking for a project I could believe in and in which to hone our skills together. To put this in perspective, I’ve tried this as an hobby in the past but it never panned out, so that little skills I might have acquired then is now long gone and…
Job Posting: https://www.xrgames.io/senior-environment-artist XR Games are a multi award-winning game development studio that specialises in immersive VR games. The studio has a history of full-scale development from concept through to submission working with prestigious partners such as Sony Pictures and Rovio…
Hey! Cryptic has Environment and Hard Surface Artist positions open. I've pasted the J/D below. Send me a PM, apply online (www.crypticstudios.com), or hit me up on twitter @TheHRGamer if you're interested. Environment: Cryptic Studios is looking for a talented Senior Environment Artist with the ability to consistently…
Phosphor Games Studio is looking for amazing Environment Artists! We are looking for Lead, Sr, Mid-level, and Jr experience. We are a Chicago-based studio and have been making some news lately on various projects, and are looking for Environment Artists with a passion for their craft and really know how to pull a scene…
Hi all, this is my first ever post here and i wanted to know what i need to change in my portfolio or what i have to work on in order to land a Job in a AAA Company . I understand that an Environment Artist needs to have actual Environments on their portfolio but as my first UE4 Environment is in the works , i have only…
I am getting ready to graduate in a few months and I have been seeing a lot lately on job listings that 2d art skills are recommended or required for certain jobs as an Environment Artsit. Unfortunately I have been spending all my time focusing on the 3D modeling and texturing side of things. With most of my textures going…
Hi polycounter Today I decided to begin a new environment.:\ It's a mini library environment. The major part of my inspiration for this environment is Diablo 3. I will try to make this one with Diablo 3 style. The goal of this project is make a full hand painted texture to improve my texture/color skill. no normal , no…
Hi all!Recently finished this environment (in UE5) and wanted to share!Let me know what you guys think :) Videos and some breakdown stuff can be found on the ArtStation post
I would compress the header/nav area. No reason to have almost 450 pixels between the top of the page and the content. I'd also recommend reducing the negative space around your pieces to make the whole thing more concise. Personally, and I'm not an art director, I prefer to see the actual texture sheets instead of the…